![]() jsfl file into that will make it show up in the menu - this page from Adobe should help you find that folder.)Ĥ) Select the "data.txt" file inside your project folder. ![]() jsfl file to run it in Animate, OR you can find the "Commands" folder to copy the. (If it doesn't appear in the Commands menu, here's a workaround to install it manually: There may also be other workarounds like this.Ģ) Download this Flash extension and install it.įor Animate CC, you can use this tool to install extensions.ģ) Run the extension from the Commands menu in Flash. I believe though that you can get to it from your PC with the Android device plugged into it. I think the location is this, or something like this: /storage/emulated/0/Android/data//files But, Android won't give apps other than RoughAnimator permission to access that folder. On Android 11 and above the folder is harder to find. Android: On Android 10 and earlier, the files are in a "RoughAnimator" folder in your external storage. ![]() iOS: You can get to the project files through the Files app (they're in a "RoughAnimator" folder), or on the desktop through Finder (or before Catalina, through iTunes).The extension id should be provided by the developer of the ANE.How to import a RoughAnimator project to Flash/Animate:ġ) If you need to transfer the project from your mobile device to your computer: The extension id is a string that is used to identify the ANE and correctly package and create the extension. This process should add the extension id to your application descriptor however we find it’s always good practice to double check with Animate. You should now be able to use the extensions functionality in your project and CS6 will include the ANE code when you publish your application. Select the Library path tab and click Browse to a Native Extension (ANE) file, as shown above, and select the ANE file. This will bring up the ActionScript Settings dialog. Select the wrench icon next to the Script dropdown. In your AIR project FLA file, open your applications publish settings, by going to File > Publish Settings. There are several ways to access this panel either directly through the properties or through the menu as we show below. You will need to open the Actionscript settings for your project. In Animate and Flash CC / CS6 Adobe have added the ability to simply add an ANE to your AIR project. You don’t need access to a separate SWC file or to the source code to be able to use the ANE. This file contains all of the native and actionscript libraries that are implemented by this extension. This tutorial will guide you the process of adding an ANE to your AIR application project in Adobe Animate.Īn AIR Native Extension (ANE) is a single file with the extension ane. See the latest version of this tutorial here Getting Started - Animate
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